Secret Adventure Mode

From Creatures Wiki

Jump to: navigation, search

The Creatures Secret Adventure Mode was reported by David Wood in response to the following question, posted to alt.games.creatures on 25 February 1998:

From: regen
Subject: drowned god [1]
Newsgroups: alt.games.creatures
Date: 1998/02/25 

Help!  Does anyone know how to get back into
the sun pyramid, in the Chesed time period?
I went out before I finished my task and know
there is a large sphere blocking the entrance.
I don't want to have to start the game
all over from the beginning.

Thanks in advance.

David's solution can be found here, but it must be read right to the end.

[edit] Background

The adventure mode proved to be a very popular topic on the newsgroup, and it was subsequently reported to be present in both Creatures 2 and Creatures 3.

A prototype SAM is actually documented in Steve Grand's programming diary, in the week commencing 3/5/94 (3rd of May, 1994). It consisted of a possible sequence of events that might form a storyline. [2] Thankfully, the concept evolved to the level of complexity that we see today in the Creatures series.

Rumours that Creature Labs intended to expand the adventure mode into a separate game were deemed to be confirmed when details of Project Loci leaked - unfortunately, the company was liquidated before the game could be completed.

[edit] Related Projects

A similar project for Creatures 2 was Dragon Nornior by jcarrcwalk.

Melloweh could be considered to be an adventure mode for the Creatures Evolution Engine, albeit not involving norns.

Image:Editnorn.png Spoiler warning: Plot or ending details follow.

C12DS contains the Creatures Secret Adventure Mode, and an unofficial, partial walkthrough has been created by Officer 1BDI for accessing it.

[edit] See also

Personal tools
.